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> I have a closed mesh2 surface (roughly spherical), clipped by a plane. Viewed
> from a bit below the clipping plane, it looks sort of like an open hemisphere.
>
> I would like to make a (CSG-like) solid band, or tube/pipe/cylinder, that runs
> along the *edge* where the plane and the mesh2 intersect.
>
> I've been able to get the slab corresponding to the opening (intersection with a
> very thin box and the mesh2), and a plane-like slab with the opening hole
> cut-out (difference), but I cannot get just the edge (with some thickness, so
> you can see it!).
>
> Suggestions? Thanks!
> David
>
>
As your mesh is roughly spherical, you may be able to make a difference
using it this way:
Add an inside vector to the mesh.
Use a difference of the mesh, a slightly scaled down copy of the mesh,
using a scale statement, and a box or plane.
It can work as you seem so have a totaly convexe and relatively simple
overall shape.
Alain
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