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rotation<0,cameraRoll[mod(float[frame_number],float[array_size])],-(178+(clock*-356))>
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This should be writen as:
rotate<0, cameraRoll[mod(frame_number-1, array_size), -(178+ clock*-356)>
Without the "-1", the first frame would use cameraRoll[1] not cameraRoll[0].
This returns the following values for an array_size value of 4:
0, 1, 2 and 3.
So, as long that you place the desired values into those array elements,
you get the expected results.
Alain
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