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On 1/24/2011 2:45 AM, Invisible wrote:
> On 21/01/2011 06:16 PM, Darren New wrote:
>
>> Basically, the music and film industry depends on it being possible to
>> make copies but not cheap to make copies.
>
> And now those assumptions have been brutally violated. You say the
> industry needs to "deal with that", but I'm really not sure where that
> leaves us. The only obvious solution is to just not sell content for
> money any more, since the model isn't workable. (This of course leads
> directly to high quality content no longer being made, which would be
> very sad.)
>
>>> But then of course, the publishers think "OK, well if we embed this
>>> computer program, we can stop people copying it". (Actually no, no you
>>> cannot. But the CEO probably isn't smart enough to comprehend this.)
>>
>> Even if he is, the shareholders aren't. It's like the TSA - security
>> theater.
>
> What's TSA?
>
>>> I have no problem with content creators expecting a return on their
>>> investment. But I object to DRM, on a number of grounds. (Point #1
>>> being "it doesn't work".)
>>
>> The real reason it doesn't work is that you only have to break it once.
>> Once someone takes the copy protection off, they can distribute the
>> broken version. So the DRM has to keep out the *smartest* attackers, not
>> just the average attackers.
>
> The other reason is that you *must* take the DRM off to use the thing.
> No matter which way the image data is encrypted, you /must/ decrypt it
> in order to see it. If you can see it, you can copy it.
>
> About the only thing this potentially doesn't apply to is computer
> software. (Or anything similarly interactive, I guess.) Even then, if
> you can somehow pluck the decrypted data out of the computer's memory...
The logic being used seems to be:
1. You may use the key we provide to unlock your lock, as long as you
get the key from the people that made the lock, not someone else.
2. You can pick your own lock, in some limited cases, sort of, just
don't let us find out about it, or we will *assume* you intended to show
other people how to do it.
3. You can't "make" an actual universal lock pick, or, at least, you
need to destroy it as soon as you have used it, and never *ever* tell
anyone else how it worked.
4. If you are actually stupid enough to sell the lock pick, or teach
other people how to use them, you are dead meat.
5. This isn't really a lock persay, so there is no such thing as a "lock
smith", who can *ever* let you get into the lock, should, somehow, the
company that made the lock go out of business, or due to some other
circumstance, it happens to become impossible to *get* a key to open it
ever again.
Try those rules on anything else you "own" other than digital media and
see how far you get...
--
void main () {
If Schrödingers_cat is alive or version > 98 {
if version = "Vista" {
call slow_by_half();
call DRM_everything();
}
call functional_code();
}
else
call crash_windows();
}
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