On 1/22/2011 2:18 PM, Christian Froeschlin wrote:
> Neat. It's similar to max_trace_level for area lights
> in MegaPOV. Maybe a general mechanism for reduced quality
> settings in reflections would be nice for future versions.
Especially if said future version natively supported blurred
reflection/refraction. I wouldn't mind a loss of accuracy for such a
feature (at least it would still be raytraced :) ).
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