POV-Ray : Newsgroups : povray.binaries.images : Background Smoke Columns : Re: Background Smoke Columns Server Time
2 Nov 2024 10:14:34 EDT (-0400)
  Re: Background Smoke Columns  
From: Jim Holsenback
Date: 21 Jan 2011 16:02:17
Message: <4d39f459$1@news.povray.org>
On 01/21/2011 02:39 PM, Tek wrote:
> I wanted to get a nice background for building sci-fi spaceships/airships
> against, so I thought I'd play with media to see if I could get something pretty
> & fairly fast to draw. This is the result.
> 
> There's emitting & absorbing media for the fog, and an absorbing media for the
> clouds. It would be nice to do scattering too but that would turn the 1 minute
> render time into a couple of hours!
> 
> For anyone who wants it, density function for the smoke is as follows:
> 
> pigment_pattern { granite scale <5,20,5> warp { turbulence .4 octaves 3 }
> colour_map { [.5 rgb 0][.8 rgb 1] } }
> rotate -y*8 translate z*7-y*2 // so it looks good viewed from -4*z
> cubic_wave
> warp { turbulence .3 lambda 2.5 }
> 
> --
> Tek
> http://evilsuperbrain.com

Hey i like that! Is the media containerized or scene media? If it's
scene media you might be able to trim a few cycles off your render time
if you can manage to come up with a suitable sized container ...


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.