POV-Ray : Newsgroups : povray.general : CSG with mesh2 : Re: CSG with mesh2 Server Time
29 Jul 2024 16:22:03 EDT (-0400)
  Re: CSG with mesh2  
From: clipka
Date: 18 Jan 2011 13:58:59
Message: <4d35e2f3$1@news.povray.org>
Am 18.01.2011 19:37, schrieb quickfur:
> Hi All,
>
> I want to do CSG with a mesh2 object, but I'm not sure if POVRay supports what I
> need to do: the mesh2 object that I have is closed, but also contains internal
> triangles (almost every triangle is transparent, so the internal triangles are
> visible). I want to be able to do CSG with the *boundary* of the mesh2, and
> ignore the internal triangles as far as CSG is concerned. Is this possible?

No.

You'll have to separate the internal and external triangles into 
different mesh2 objects.


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