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Darren New <dne### [at] san rr com> wrote:
> OK, how many people have an xbox controller for their PC? That's really more
> of a problem than making it run under Windows without the compiler
> installed. That's a whole another remapping of stuff.
Regular PC gamepads (eg. the ones made by Logitech) *almost* work for
games which expect an Xbox 360 controller, but not quite (the button
mapping is different, of course, but more importantly one of the axes
of one of the thumbsticks is inverted).
There exists a dll out there which you simply put in the same directory
as the main game executable, and it will emulate an Xbox 360 controller
with your regular PC gamepad and it works quite well (PC gamepads usually
don't have analog trigger buttons, though, so if any game depends on them
it will be a problem).
Of course if you don't have even a PC gamepad, then playing a game
expecting one could prove difficult. (You could probably find some
program out there that emulates a gamepad using the keyboard, but you
won't get analog thumbstics nor triggers.)
--
- Warp
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