Experimental code... Do not expect it
Texture map interpolation
#default{ finish { ambient 1 } }
#declare C_STRAND = color rgb <1/2,1/2,1>;
#declare C_CLEAR = color red 1;
#declare C_GREEN = color green 1;
#declare T_STRAND = texture { pigment {color C_STRAND} }
#declare T_CLEAR = texture { pigment {color C_CLEAR} }
#declare T_GREEN = texture { pigment {color C_GREEN} }
#declare T1=texture{
onion texture_map
{
colour_space pov
[0.0 T_STRAND]
[0.5 T_CLEAR]
[1.0 T_GREEN]
}
}
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