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"Jim Holsenback" <jho### [at] povray org> schreef in bericht
news:4d23571c$1@news.povray.org...
> On 01/04/2011 01:15 PM, Stephen wrote:
>> On 04/01/2011 5:06 PM, Jim Holsenback wrote:
>>> On 01/04/2011 11:34 AM, clipka wrote:
>>>> I'm sorry to say this Jim, but it's exactly the other way round.
>>>
>>> not surprised ... when the discussion got to be more like argument I
>>> just quit reading (goes off into the corner and lets the experts sort it
>>> out)
>>
>> This corner is getting very crowded, now ;-)
>>
>
> haha ... lets chat amongst ourselves then ... wonders why assumed_gamma
> srgb gives me what I want! setting it to 1.0 makes it WAY to light ...
> i'm gonna standy by how my display is setup ... interestingly enough
> Jamies scene with the tree (plant) in the corner looked just fine!
My own solution was quite simple: Some time ago I have I set my LCD monitor
to srgb; POV's Display_Gamma to srgb; assumed_gamma to 1.0. And everything
has been fine since then. I cannot follow large parts of the gamma
discussion, but at least I have understood that these settings are
fundamental, so I do not bother about it any more. :-)
The only thing now is that in some cases I have to experiment with rgb <>
or srgb <> in my textures, but that is fun.
Thomas
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