POV-Ray : Newsgroups : povray.general : Blob count limit? Seriously? : Re: Blob count limit? Seriously? Server Time
29 Jul 2024 16:28:16 EDT (-0400)
  Re: Blob count limit? Seriously?  
From: Chris Cason
Date: 26 Dec 2010 18:42:43
Message: <4d17d2f3@news.povray.org>
On 27/12/2010 10:29, [GDS|Entropy] wrote:
> Is this limit in 3.7? If so, WHY?

Why not? There has to be a limit somewhere. One million components is that
limit. Which is no different than 3.6. Or 3.5. Or even 3.1 for that matter.

> 
>>>>>>> Parse Error: There are more than 1000000 components in a blob.<<<<<<
> Total Scene Processing Times
>    Parse Time:    0 hours  0 minutes  0 seconds (0 seconds)
>    Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
>    Cloth Time:    0 hours  0 minutes  0 seconds (0 seconds)
>    Mechsim Time:  0 hours  0 minutes  0 seconds (0 seconds)
>    Render Time:   0 hours  2 minutes 49 seconds (169 seconds)
>    Postpr. Time:  0 hours  0 minutes  0 seconds (0 seconds)
>    Total Time:    0 hours  2 minutes 49 seconds (169 seconds)
> CPU time used: kernel 0.47 seconds, user 138.11 seconds, total 138.58  
> seconds
> 
> POV-Ray finished
>


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