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"Alain" <aze### [at] qwerty org> wrote in message
news:4d0c32de@news.povray.org...
>> Hi, is there an easy way to make a hollow object solid?
>>
>> I have some poser imported objects that are hollow.
>>
>> I would like to test to see if vectors are inside the object, but its not
>> working and I believe that its because the object is hollow.
>>
>> Unfortunately I cant work out how to make the object a solid....
>>
>> Cheers Dre
>>
>>
>
> Poser models are mesh. Normaly, they are only a surface with no thickness,
> but that can be changed.
>
> You need to provide an inside_vector to your mesh object. It will work
> even if the mesh is not perfectly closed, but, in that case, you can get
> some eroneous results.
> Syntax: inside_vector Direction
> Some samples:
> inside_vector y
> inside_vector 1
> inside_vector<1, 0.01, 0.5>
>
>
>
> Alain
Yep thats exactly my problem. Thanks for the headups, I'm going to read up
on UV mapping now...
Cheers Dre
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