|
![](/i/fill.gif) |
High!
On 19.12.2010 14:10, Warp wrote:
> Sorry for asking, but for what possible reason would one want to
> convert a mesh into an isosurface?
Recently, I started building mesh2s following Earth's curvature from
SRTM Earth elevation data (3 arcseconds per data point)... when
rendering those mesh2s, I found some strange artifacts (gaps between
triangles, see image on p.b.i.) which probably resulted from floating
point inaccuracy (the scale I used is 1 POV unit = 1 kilometre).
As Christoph Hormann, as he writes on his website, apparently uses a
kind of (self-written?) conversion tool, I thought that converting my
mesh2s to isosurfaces possible could solve the gaps problem...
See you in Khyberspace!
Yadgar
Now playing: Dis-Gorilla (Rick Dees & His Cast Of Idiots)
Post a reply to this message
|
![](/i/fill.gif) |