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Am 19.12.2010 17:09, schrieb JSmith:
> Hi Users,
>
> I was wondering if it's possible to seed the noise generators such as f_noise?
No, not without changing the POV-Ray source code.
You can add a random offset to the function though, i.e.
#declare R = seed(4711);
#declare Rx = rand(R);
#declare Ry = rand(R);
#declare Rz = rand(R);
#declare my_f_noise3d = function( f_noise3d(x-Rx,y-Ry,z-Rz) }
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