POV-Ray : Newsgroups : povray.binaries.images : Stephanie Up Close (2MB) : Re: Stephanie Up Close (2MB) Server Time
2 Nov 2024 12:22:29 EDT (-0400)
  Re: Stephanie Up Close (2MB)  
From: Thomas de Groot
Date: 17 Dec 2010 10:15:06
Message: <4d0b7e7a@news.povray.org>
"FlyerX" <fly### [at] yahoocom> schreef in bericht 
news:4d0b4617$1@news.povray.org...
> On 12/16/2010 4:16 AM, clipka wrote:
>
>> ... and I happen to know why ;-) You might want to add an option to
>> PoseRay though to automatically add "gamma 1.0" to specularity and
>> transparency maps, as I guess they're typically intended to be consumed
>> "raw" (wouldn't hurt for bump maps either, but isn't strictly necessary
>> there).
>>
>
> The latest beta has gamma 1.0 for bump, transparency and finish maps among 
> a few other minor updates.
>
> http://mysite.verizon.net/sfg0000/index.htm
>

Excellent!

Something I just thought about is the possibility to add  interior_texture 
{...}  to a material in the Materials window. This can be of use to simulate 
(silk) lining in clothes for instance.

Thomas


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