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On 12/16/2010 4:16 AM, clipka wrote:
> ... and I happen to know why ;-) You might want to add an option to
> PoseRay though to automatically add "gamma 1.0" to specularity and
> transparency maps, as I guess they're typically intended to be consumed
> "raw" (wouldn't hurt for bump maps either, but isn't strictly necessary
> there).
>
The latest beta has gamma 1.0 for bump, transparency and finish maps
among a few other minor updates.
http://mysite.verizon.net/sfg0000/index.htm
FlyerX
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