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> Well it certainly is a complex texture, but I'd
> tend to blame it on the blurred reflection
>
>> normal {
>> wrinkles 0.1
>> scale 0.00001
>> }
What are your anti-aliasing settings? With a texture like this, you'll
get a lot of oversampling, especially if you're using AA method 2. I
would increase the scale of that normal as much as possible. (Also, at a
scale that small, you probably don't need as much detail as the wrinkles
pattern provides.)
- Slime
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