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D103 <nomail@nomail> wrote:
> This is something that has been bothering me for some time. My scene files are
> all very 'clinical', that is they are too perfect. For example, I have rendered
> a scene with a paved street, a brick wall and a lamp post, but everything looks
> perfectly 'clean'; the wall is perfectly straight, there is no dirt, no rubbish,
> no anything other than what I have already mentioned. What do I have to do to
> get natural looking scenes?
Texturing (especially proper selection of pigments and normals) helps.
http://warp.povusers.org/povtips/
http://wiki.povray.org/content/Documentation:Tutorial_Section_3.3#Slope_Map_Tutorial
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- Warp
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