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> High!
>
> Meanwhile, I got some raw version of the vegetation texture for southern
> Tasmania (just a heightfield exercise in between, don't worry, I'll
> switch back to Khyberspace as soon as possible!) ready... it consists of
> a texture_map containing five texture_maps, each of them again is a
> slope pattern containing two or three basic textures:
Low!
This is some project, Yadgar. How long have you been working on it?
--
Regards
Stephen
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