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High!
On 11.12.2010 23:31, Christian Froeschlin wrote:
> oops, sorry, I misremembered how gradient treats the
> length of the direction vector. Instead, try
>
> gradient y scale <1,9270,1>
Or, instead, scale the whole texture afterwards to 9270 before applying
them to the heightfield! Worked quite well... as you can see in the
attachment below!
Nevertheless, thanks for your suggestion!
See you in Khyberspace!
Yadgar
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Preview of image '2010-12-11 southwestern tasmania, take 12.jpg'
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