POV-Ray : Newsgroups : povray.binaries.images : Beta 40 texture_map : Re: Beta 40 texture_map Server Time
2 Nov 2024 12:23:12 EDT (-0400)
  Re: Beta 40 texture_map  
From: clipka
Date: 10 Dec 2010 06:14:23
Message: <4d020b8f@news.povray.org>
Am 10.12.2010 02:22, schrieb Dave Blandston:

> I promise I read the change log for Beta 40 and did not see anything about
> changes to how texture_map works. In this image, the copper bullet and the brass
> case are texture_maps, and everthing else is either a layered texture or a
> simple texture. The texture_map textures look much different...

Please help us with some details. What pattern are you using, and what 
textures do you map?

As a quick guess I'd say you're using an image_pattern and experiencing 
gamma issues.


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