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On 10/12/2010 10:23 AM, Warp wrote:
> I don't understand how it could work ok with a bicubic patch, because
> a bicubic patch has no well-defined interior.
>
That is my understanding too but I did a couple of tests before posting.
In the cases I tried it gave me the results I expected. (Assuming that a
patch can be used in a difference or intersection.)
> (Meshes don't have one either, by default, but an interior calculation
> for closed meshes can be turned on with the 'inside_vector' feature.
> IIRC discs work like planes in that they divide the space into two parts:
> the outside and the inside. However, because the visible surface does not
> cover the entire partition, they will cause odd behavior when used in CSG.)
>
That is true, discs do cause odd behavior when used in CSG.
--
Regards
Stephen
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