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Le 07/12/2010 14:37, daedalouse a écrit :
> But it did not work out. I render with Width=1280 Height=1024.
If you are rendering the scene at the root of the thread, it cannot work
with +W1280 +H1024
1280 / 1024 is a 5:4 ratio.
Default (3.6) ratio is 4:3;
No Cigare!
You need (notice, 1 more line!):
#include "colors.inc"
#include "stones.inc"
#include "woods.inc"
#include "textures.inc"
background { color White}
camera {
location <50,0,0>
right x*image_width/image_height
look_at <0,0,0>}
light_source {
<20, 0, 0> color White
}
sphere {
<0,0,0> , 21
pigment {
color rgbt <1,1,1,0.7> }}
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