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John VanSickle wrote:
> I found even parts of Myst to be rather frustrating. There are places
> where the interface is inconsistent, in that to progress, you have to
> try things that the game engine doesn't respond to anywhere else in the
> game.
I remember there being things you could interact with that weren't obviously
pointed out as such (like the door to the imager chamber), but I don't
remember what you're talking about. Like what, out of curiousity?
--
Darren New, San Diego CA, USA (PST)
Serving Suggestion:
"Don't serve this any more. It's awful."
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