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>> Yes, it should be perfectly identical to if you'd set up the identical
>> scene
>> in real life and taken a photo with a perfect camera. This is the goal
>> of
>> POV.
>
> Well, wake me up when you get there. I really want to see that. And even
> if you
> do get there, I'm not sure you will like what you see. I suggest you check
> a
> little article I read on how photographers like Ansel Adams had to use
> filers
> that I posted somewhere here.
All those ideas (filters, lighting etc) are equally applicable to your POV
scene as they are to real life. Again, the goal of POV is that whatever you
do IRL (eg add a reflector, light or filter to your scene) would give the
same result in POV. Note there is still a long way to go, but that doesn't
mean it shouldn't be the goal.
> There was similar quest years back about using computers to imitate visual
> perception, that is, computers that see. And in the end, with all the
> variables
> that couldn't be computed, like size constancy and object recognition and
> such,
> they gave up.
Fortunately not everyone gave up!
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