kf42 wrote:
> I attach a minimal example below. In this case the bounding object is empty; the
> goal is just to get it to blend into its surroundings. I've tried to fill the
> sphere with uniform media to "match up" with the outside, but there is no
> density (set by clock, ranging from 0 to 10x the outside density) that works.
FWIW, it seems to behave better with isotropic scattering (type 1)
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