POV-Ray : Newsgroups : povray.binaries.images : Crackling a sphere : Re: Crackling a sphere Server Time
2 Nov 2024 12:20:06 EDT (-0400)
  Re: Crackling a sphere  
From: Alain
Date: 23 Nov 2010 19:04:45
Message: <4cec569d$1@news.povray.org>

> Alain<aze### [at] qwertyorg>  wrote:

>>> Christian Froeschlin<chr### [at] chrfrde>   wrote:
>>>> Anthony D. Baye wrote:
>>>>
>>>>>> I see your cracked sphere and raise you the moon...
>>>>
>>>> Very nice! But I think it will look even better
>>>> when you remove the ambient light.
>>>
>>> No ambient light, just a single point source above, behind, and to the right of
>>> the camera.
>>>
>>> A.D.B.
>>>
>>
>> By no ambient, he meant to add finish{ambient 0} to your texture.
>> Remember that the default ambient value is not zero.
>>
>>
>> Alain
>
> Ah.  My mistake.  So something like this...
>
> A.D.B.

Way beter !


Alain


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