POV-Ray : Newsgroups : povray.binaries.images : Afghan highlands - problems with mesh2 : Re: Afghan highlands - problems with mesh2 Server Time
2 Nov 2024 12:22:41 EDT (-0400)
  Re: Afghan highlands - problems with mesh2  
From:
Date: 20 Nov 2010 19:23:23
Message: <4ce8667b$1@news.povray.org>
"Alain" <aze### [at] qwertyorg> schrieb im Newsbeitrag 
news:4ce824bc@news.povray.org...


> Did you try applying the rotations before translating to the final 
> location?

Yes, I did - see here:

#declare Earth_Slice=
object
{
  Earth_Slice_N34E067
  texture
  {
    pigment { color rgb <1, 0.9, 0.4> }
    finish { ambient 0.1 diffuse 1 brilliance 0.4 }
  }
  rotate <0, -Earth_Rot, 0>
  translate Earth_Pos
  // rotate <Earth_Tilt, 0, 0>
}

...and the original mesh2 definition does not contain any rotate statement 
at all!

See you in Khyberspace!


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