|
![](/i/fill.gif) |
> Hello everyone, I'm attempting to load a bmp file as an image map onto a box,
> however, it keeps getting cut from it's original resolution into a square shape.
> Should I be trying to image map onto a different shape, or is there something I
> need to declare?
>
> Thanks
>
>
An image_map is always maped to a unit square.
You only need to scale it to the desired dimention:
texture{image_map{bmp "Your_bitmap.bmp"}scale Desired_Dimention}
You can also apply the image to this box:
box{0, 1 [Your image goes here] scale The_Dimention_you_Want}
Alain
Post a reply to this message
|
![](/i/fill.gif) |