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On 11/14/2010 12:20 PM, Darren New wrote:
> Warp wrote:
>> These are the same people who will not bother fixing their broken
>> C preprocessor even though they know it's broken (they have officially
>> stated that they won't fix it anytime soon).
>
> BTW, I don't think it's likely a matter of "won't bother" as much as it
> is "have decided backwards-bug-compatibility is more important to our
> business than being correct." There are a fair number of bugs in various
> MS products that don't get fixed because people are depending upon the
> buggy behavior.
>
> Remind me again what the problem is?
>
Ugh.. Don't you just love that. Like Second Life. Their 3D conversion
code is *wrong* and has been since day one (one reason using it is a
pain in the ass), but it would "break" millions of scripts to fix it,
and would be, their words, "confusing", to include an alternate version
that did work... Gah!
--
void main () {
If Schrödingers_cat is alive or version > 98 {
if version = "Vista" {
call slow_by_half();
call DRM_everything();
}
call functional_code();
}
else
call crash_windows();
}
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