POV-Ray : Newsgroups : povray.binaries.images : Template for a proposed mesh-based character : Re: Template for a proposed mesh-based character Server Time
2 Nov 2024 12:20:08 EDT (-0400)
  Re: Template for a proposed mesh-based character  
From: Alain
Date: 4 Nov 2010 20:16:23
Message: <4cd34cd7$1@news.povray.org>

> bart<bar### [at] homeorg>  wrote:
>> Have you considered this:
>> http://en.wikipedia.org/wiki/File:Human_head_proportions.svg
>>
>> "Coding, analysis, interpretation, and recognition of facial expressions"
>> http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.2949&rep=rep1&type=pdf
>
>
> Um, I'm talking about a paramaterizable head, so you could make it any shape you
> want. That figure is just the template of the Ingo-MSM's that would have to be
> coded to make it a smooth mesh2.
>
> Your paper however does make me wonder if that's possible easier/sooner with
> blobs.
>
>
>

Did you ever had a look at blobman? It's head is a blob, as everything 
else, and not very beleivable.
But, it is indeed posable and can be made to somewhat express emotions.


Alain


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