|
![](/i/fill.gif) |
On 2010-11-03 18:30, Alain wrote:
> A fade_power 1 is applicable in a 2D world, or to represent a very long,
> infinitely long, and thin light source: A line light as opposed to a
> point light.
For some reason I had it in my head that Moray's use of 1 for its light
fade_power was equivalent to a 'true' fade_power of 2...else why would
it default to 1? Hrmmm.
--
Tim Cook
Post a reply to this message
|
![](/i/fill.gif) |