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Apologies if this has been asked before, but (and I seem to recall
reading somewhere that ideally the only property of intensity,
fade_power, and fade_distance that would need to be changed to be
accurate to reality would be /intensity/) what, if any, unit of
luminosity is appropriate to apply to a light source if 1 POV-unit=1 m
and fade_power and fade_distance are both set to 1.0? Does the
resulting variable of intensity have any real-world analog, or is there
any defined conversion factor? Even an approximation would be useful.
Thanks!
--
Tim Cook
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