Christian Froeschlin <chr### [at] chrfrde> wrote:
> I seem to be hitting a wall when stacking more than 64
> transparent objects ("Fatal error in renderer: Out of memory").
> The actual memory used by the process was only a few MB. Also,
> it doesn't help to set "max_trace_level" to a larger value,
> but AFAIU passing through transparency without reflection no
> longer adds to the trace level in 3.7 anyway (using beta 39).
There's an easy way of testing if the problem happens because of that
feature: Add a tiny bit of refraction to the transparent objects. This
will make it use max_trace_level as usual. (Of course you should probably
increase max_trace_level to at least 65 to get a proper comparison.)
--
- Warp
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