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Le 19/10/2010 17:03, Christian Froeschlin nous fit lire :
> Le_Forgeron wrote:
>
>> max level 2: same, + each ray get a reflections
>
> the test scene is not using any reflection
>
>> In fact, could you try to reduce max trace level (low enough, such as 1
>> or 2), and does it remove the memory issue ?
>
> using max_trace_level 1 does not change anything
>
>
Good news: I can reproduce (Linux 64 bits, beta39+)
Fatal error in renderer: Out of memory.
Render failed
I have far enough memory, and not even allocating...
replacing plane with sphere is ok; as is box;
removing the t part does not solves anything (of rgbt)
64 is ok too. but not 65.
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