Alan <nomail@nomail> wrote:
> I am attempting to simulate an x-ray using the material light attenuation
> ability in POV-Ray. Unforutunatly I am getting an odd "aurora" around parts that
> are intersecting one another, like this experiment:
I don't know if it's the reason, but I wonder if increasing max_trace_level
would fix the problem.
--
- Warp
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