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On 14/10/2010 03:43 AM, Darren New wrote:
> Alternately, you *could* render everything twice, with the predator
> having a pixel shader that just made it white, everything else being
> black. But then you're rendering the whole scene three times.
>
> Is there a better way to do that?
I was under the impression that most complex GPU effects require
rendering the entire scene multiple times (in addition to rendering
things in a very specific order). But hey, what would I know?
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