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On 10/7/2010 12:27 PM, Christian Froeschlin wrote:
> Patrick Elliott wrote:
>
>> Any idea why Thunderbird sometimes completely screws up some messages?
>> I had to go to the web view to see this at all, since the copy in
>> Thunderbird was completely empty...
>
> I see it fine in Thunderbird.
>
>> Planned to generate the test data in POV-Ray. And, no I don't really
>> have the coordinates *until runtime* either. The following is the test
>> code I used to get the general concept working
>
> considering you already use vb as a test environment you
> might try the following route to avoid reproducing everything
> in SDL
>
> 1. Use POV-Ray to generate a grey scale heigth image
> (not rendering a height_field, just using texture
> to define terrain elevation). For testing purposes,
> you can skip this step and use handpainted data or
> terrain generated, e.g., from World machine.
>
> 2. Create a Bitmap object in your VB App. When determining
> the height of the ground over a position, use Bitmap.GetPixel
> to get the heigth information (rounding to the nearest pixel
> value may ok, otherwise, evaluate the four surrounding pixels
> and calculate the weighted average).
>
> 3. At the end of your algorithm, write an include file containing
> a union of spheres for the generated objects.
>
> 4. Render a POV-Ray scene containing a height_field based on
> the image and your exported spheres.
Hmm. Interesting idea. Mind, I was using QBasic, but not hard to
convert, and definitely easier to edit. lol Need to think about that
possibility.
--
void main () {
if version = "Vista" {
call slow_by_half();
call DRM_everything();
}
call functional_code();
}
else
call crash_windows();
}
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