POV-Ray : Newsgroups : povray.general : Maximum Resolution of Renders? : Re: Maximum Resolution of Renders? Server Time
30 Jul 2024 00:18:44 EDT (-0400)
  Re: Maximum Resolution of Renders?  
From: Le Forgeron
Date: 30 Sep 2010 13:39:31
Message: <4ca4cb53@news.povray.org>
Le 30/09/2010 09:42, Chris Cason nous fit lire :
> On 30/09/2010 03:41, Le_Forgeron wrote:
>> I'm on something : a.resize(-1) in previous code (previous message) lead to:
>>
>> terminate called after throwing an instance of 'std::length_error'
>>   what():  vector::_M_fill_insert
>> Abandon (core dumped)
>>
>>
>> Looks like vector does not like negative resize (due to promoting int(32
>> bits) to size_t after computation)
> 
> Thanks for tracking this down - please feel free to raise a bug on it.

Your wish is my command, even if I prefer to see the bugs getting closed
than opened. (hint: #64 might get some progress)

I just took time to reduce the original size to still produce the bug
and yet keep it in memory (swap is crawling).

It won't be for the faint hearted: a 30500 x 30500 does still produces
the bug, but you'd better have 24 GB of true ram to test it.


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