On 09/30/2010 06:53 AM, Boing3000 wrote:
> BTW, I try this on the 3.7Beta39(64bit) and quick_color seems to be broken
yes i see that as well ... entered into bug-tracker:
http://bugs.povray.org/task/166?project=2&order=id&sort=desc
> Concerning performances, I am wondering if there is a stage in the rendering
> process where it would be possible to fork many rendering (mainly based output
> parameter like resolution). The goal beeing to share (and thus not redo) the
> parsing - internal object representation process.
Maybe not specific to your stated goal ... performance related settings
that you might use to "share the work-load"
http://wiki.povray.org/content/Documentation:Reference_Section_1.3#Symmetric_MultiProcessing
see are below that "Render Block Size" and further down the page BSP
Bounding
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