POV-Ray : Newsgroups : povray.newusers : sound-/sine wave in povray : Re: sound-/sine wave in povray Server Time
4 Jul 2024 14:37:56 EDT (-0400)
  Re: sound-/sine wave in povray  
From: Alain
Date: 16 Sep 2010 17:24:43
Message: <4c928b1b$1@news.povray.org>

> So here's a thingie I can't solve, don't know enough math to figure this one out
> (I presume my problem's math-related): I want to make a sine-wave in 3D, with a
> look like a b_spline (as in: rounded edges, to give it a proper 3D-look), like
> the representation of a sound wave in Audacity. Could anyone help me with this
> please?
>
>
You can use a sphere_sweep. Sample the sin function at sufisently small 
intervals.

It's also possible to use an isosurface.



Alain


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