POV-Ray : Newsgroups : povray.binaries.animations : New Ghurghusht animation! : Re: New Ghurghusht animation! Server Time
16 May 2024 23:35:29 EDT (-0400)
  Re: New Ghurghusht animation!  
From: Jörg 'Yadgar' Bleimann
Date: 6 Sep 2010 09:12:10
Message: <4c84e8aa$1@news.povray.org>
High!

On 09/06/2010 01:38 AM, nemesis wrote:
> can't help to notice the environment is very bland and lacking detail and still
> the render render is very noisy in the shadows.

Yes, it's still a very early and crude version of Ghurghusht; later on, 
there will be buildings (especially on the island in the lake, where I 
plan to construct Kandabul, Ghurghusht's capital) and vegetation elements.

The noisy render results from poor control of accuracy - I didn't find 
out the optimal settings yet, so next step will be two animations of the 
same scene at dawn and afternoon, each with logarithmically decreasing 
accuracy values.

See you in Khyberspace!

Yadgar


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