POV-Ray : Newsgroups : povray.newusers : realistic smoke with high degree of transparency : Re: realistic smoke with high degree of transparency Server Time
4 Jul 2024 13:40:49 EDT (-0400)
  Re: realistic smoke with high degree of transparency  
From: Slime
Date: 5 Sep 2010 14:34:15
Message: <4c83e2a7$1@news.povray.org>
emission 0.6
<1,1,1>*3.00


When you scale up the object, you want to divide those numbers by the 
same amount. So if you "scale 100", add "/ 100" to the end of those 
lines. That will reduce the density proportionately and should keep it 
looking about the same.


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