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Am 04.09.2010 01:50, schrieb Darats:
>> - Are you using "assumed_gamma" in the scene? If so, what is it set to?
>
> I use an assumed gamma of 1.2 on my 3.6 scene, so the same value in 3.7 is much
> darker, if I add #version 3.6 it is much better but the colors look more "grey"
> as I explained before.
Ah, yes, we have a problem here:
With POV-Ray 3.7, only the assumed_gamma values of 1.0 or 2.2 work as
previously, even when a #version 3.6 statement is present.
Try using "assumed_gamma 1.0" in the scene, and setting the
"Display_Gamma" and "File_Gamma" INI file options to 1.8333 (=2.2/1.2);
I'm not perfectly sure, but I /think/ this might do the trick. Make sure
to /not/ use PNG, HDR or EXR as output file format though, as those are
too smart file formats and won't be fooled by this kind of hack.
>> - Are you using image-based textures in the scene?
>
> No it is just colored materials for the objects but I have a HDR image as a
> sky_sphere
HDR images are "gamma-safe", you can't do anything wrong there.
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