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Am 31.08.2010 09:46, schrieb Thomas de Groot:
> "Edouard"<pov### [at] edouardinfo> schreef in bericht
> news:web.4c7c828c19f15a7aced691df0@news.povray.org...
>>
>> I always just put the following into my camera:
>>
>> camera {
>> ...
>> right x
>> up y * image_height/image_width
>> ...
>> }
>>
>
> Excuse my stupidity, but is that different from?:
>
> camera {
> ....
> right x*image_width/image_height
> up y
> ...
> }
>
> ... (which is what most people do I believe) and in what way?
It will affect what portion of the scene will be visible, unless you
explicitly specify the camera's opening angle via the "angle" keyword.
By default, the camera opening angle is determined by the ratio between
the right & direction vectors (even if they are not explicitly specified).
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