POV-Ray : Newsgroups : povray.beta-test : e_and_SOR_–_Beta_38 : h_Lathe_and_SOR_–_Beta_38 Server Time
30 Jun 2024 12:13:58 EDT (-0400)
  h_Lathe_and_SOR_–_Beta_38  
From: Stephen
Date: 28 Aug 2010 17:08:41
Message: <4c797ad9$1@news.povray.org>
On 28/08/2010 8:31 PM, clipka wrote:
> The root cause is a combination of
>
> (1) a problem with either the sor or lathe object, returning "undefined"
> as the surface normal at a certain point (which leads to "undefined"
> values in subsequent computations of a refracted ray), and
>

If you remove either the SOR or the lath or the skysphere the scene 
renders OK.

> (2) a lack of defensive programming in the image handling code (which
> "converts" the undefined values into an

Actually looking at both the SOR and the lathe in OpenGL (Bishop3D) 
shows an ugly turn at the base. I will remodel them even if it leaves 
gaps between the glass and the liquid.

Thanks Christoph.
-- 

Best Regards,
	Stephen


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.