Am 15.08.2010 22:09, schrieb davidafisher:
> But this raises an issue. The triangles will be "distorted" from their original
> shape - if this impacts the normals to the vertices I don't know how to deal
> with that.
If I understand you correctly, then re-computing the normals should be a
piece of cake: They should point right away from the center. So
presuming that the sphere is centered around the origin, you can simply
set all normals to the same value as the corresponding vertices.
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