POV-Ray : Newsgroups : povray.general : texturing a prism : Re: texturing a prism Server Time
29 Jul 2024 20:17:22 EDT (-0400)
  Re: texturing a prism  
From: Christian Froeschlin
Date: 14 Aug 2010 17:33:40
Message: <4c670bb4$1@news.povray.org>
> I use following texture statement on mesh models and it works but when I apply
> same code to prism object it look like broken glass.

It looks like the image currently needs to be repeated 80
times or so to cover your prism. Your mesh might have been
only one unit in size or so. Try replacing the scale 1 in
your texture with scale 80.


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