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Warp <war### [at] tag povray org> wrote:
> rotate z*45
> scale <1, .5, 1>
If you want to shear in two axes instead of one, you can do it equally
easily with a matrix transformation, or if you want to do it like above,
then:
rotate z*45 // or whatever
rotate x*45 // or whatever
scale <1, .5, 1>
It might be easier with the proper matrix transformation, though.
--
- Warp
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