|
![](/i/fill.gif) |
Am 01.08.2010 21:02, schrieb Patrick Elliott:
> Tried to follow a tutorial a while back, which included some UV export
> and stuff, so you could draw to the mesh pattern, etc. (which, imho,
> doesn't work worth shit. We need a full editor, including clipping,
> etc., where you can edit face by face, or groups of faces, or something
> sane, not the "export a wireframe and how you know which parts apply to
> the original"). As far as I know, no one has ever made such a thing. :(
Sculptris is a freeware tool that (besides being fun to use as a
modeller) allows you to paint directly on your mesh in 3D space
(unfortunately it seems to have problems loading too large pre-existing
meshes). There also seems to be commercial software around that has been
doing this for years (ZBrush for instance, AFAIK).
Post a reply to this message
|
![](/i/fill.gif) |