Christian Froeschlin wrote:
> stbenge wrote:
>
>> #include "transforms.inc" into_scene
>
> I'd support the feature request that include handling
> should be more efficient but without special syntax.
> After all, once you have implemented the functionality
> there is no need to have slow includes anymore. There
> might be some additional memory use for the include
> files but it should be manageable.
But if the implementation increases memory usage, it would become a
problem for some scenes (especially if you're like me and only have a
measly 2GBs of RAM).
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